Sickle
Unfinished in progress build for an afterlife top-down soul reaping game where you fight monsters. The current has all underlying systems for player hit and attack management as well as scene transitions, audio management, pause/save, and more. Hope you like the look of what we're trying to accomplish!
Credits:
Wruyn (Story, Design, Art, UI)
Donnn (Programming and Implementation)
Open game art (FX, SFX):
https://opengameart.org/content/weapon-slash-effect
https://opengameart.org/content/8bit-menu-selecthttps://opengameart.org/content/start-button
Elementor (SFX):
https://elements.envato.com/sword-slash-a-ZN6M58Y
gHOST project (Music):
https://freemusicarchive.org/music/gHOST_project/gHOST_stories/08_-_gHOST_projec...
https://freemusicarchive.org/music/gHOST_project/gHOST_stories/03_-_gHOST_project_-_gHOST_stories_-_zegema_1/
Status | In development |
Platforms | HTML5 |
Author | Wruyn |
Genre | Action |
Tags | Atmospheric, Short, Top-Down |
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